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All protection antonyms

pro·tec·tion
P p

noun protection

  • adventure — If someone has an adventure, they become involved in an unusual, exciting, and rather dangerous journey or series of events.
  • impugnment — to challenge as false (another's statements, motives, etc.); cast doubt upon.
  • denudation — Geology. the exposing or laying bare of rock by erosive processes.
  • fit — adapted or suited; appropriate: This water isn't fit for drinking. A long-necked giraffe is fit for browsing treetops.
  • liableness — Quality of being liable; liability.
  • luck out — the force that seems to operate for good or ill in a person's life, as in shaping circumstances, events, or opportunities: With my luck I'll probably get pneumonia.
  • chance — If there is a chance of something happening, it is possible that it will happen.
  • hazard — an unavoidable danger or risk, even though often foreseeable: The job was full of hazards.
  • endangerment — The act of putting someone into danger, or the condition of being in danger.
  • attack — To attack a person or place means to try to hurt or damage them using physical violence.
  • diming — Present participle of dime.
  • divulgence — a divulging.
  • fifty-fifty — equally good and bad, likely and unlikely, favorable and unfavorable, etc.: a fifty-fifty chance of winning.
  • wager — something risked or staked on an uncertain event; bet: to place a wager on a soccer match.
  • giveaway — an act or instance of giving something away.
  • jeopardy — hazard or risk of or exposure to loss, harm, death, or injury: For a moment his life was in jeopardy.
  • blitzkrieg — A blitzkrieg is a fast and intense military attack that takes the enemy by surprise and is intended to achieve a very quick victory.
  • betrayal — A betrayal is an action which betrays someone or something, or the fact of being betrayed.
  • hot potato — Informal. a situation or issue that is difficult, unpleasant, or risky to deal with.
  • annihilation — the act of annihilating
  • exposedness — The state or quality of being exposed.
  • heads or tails — a gambling game in which a coin is tossed, the winner being the player who guesses which side of the coin will face up when it lands or is caught.
  • in the cards — a usually rectangular piece of stiff paper, thin pasteboard, or plastic for various uses, as to write information on or printed as a means of identifying the holder: a 3″ × 5″ file card; a membership card.
  • exposure — The state of being exposed to contact with something.
  • gamble — to play at any game of chance for money or other stakes.
  • defenselessness — The characteristic of being defenseless; vulnerability.
  • double-trouble — a very troublesome thing or person.
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